To help a little, check to see who in your party has the highest Bartering level, and make sure they cozy up to traders and get on their good side-even saving 20 gold here and there is worth it. Black Cat Guide - Abilities, How to Save - Divinity Original Sin 2If you escape Fort Joy without it getting killed by magisters, it gives you the Summon Cat. Quality armor and weapons are hard to come by in the early game. Check your journal to see if you have any outstanding quests to complete.Īll that said, money is going to be tight for a while. I didnt tell her Atusa is dead, I just told to wait more time and everything is going to be alright. Even a simple thing, like talking down a few thugs, can result in earning experience, gold, and items-but you have to go talk to the quest giver to get your reward. Close to the Turtles theres two NPCs, an Elf and a child waiting for Atusa to save them, but Atusa die at the beggining of Fort Joy and now if you say that to her she will be mad and cry for the rest of the game. Essentially, you’ll want to treat it like an adventure game.Īlso, remember to complete your quests. But when I come out of the cave the cat comes running towards me and continues to follow me around. Teleport Gawin to the ledge below (NOT THE BEACH). Telling Gawin you can teleport him gives you 600 XP and progresses the quest. If it isn't red, you can snag it without being attacked for stealing. Kill the crocodiles and loot the Gloves of Teleportation from their bodies. Talking to animals is pretty neat, adding in quite a few interesting (or hilarious) conversations thoughout the game. And a random piece of tat you find on the beach or in an otherwise empty barrel could be the key to solving a mystery, or maybe it’s just worth a few quid to the right buyer (but think carefully before selling items that might be quest-related). When creating your character, make sure to head over to the Talents tab and deselect whatever your current character build has chosen, then pick the Pet Pal talent. You can even bring the cat the teleport-route, as long as you remember to teleport the cat down to you (you will lose some attitude with the cat, but that does not matter when it becomes a skill/pet). So, I've found out what the black cat is about, its not part of a quest, but once you get out of fort joy, it becomes all happy and dissapears, it turns into a summon spell, which from my experience is useless in combat, but is great for getting to hard to reach places, as it has 2 abilities, Feline Leap and Swap Places, both of which are. Every NPC could be a potential quest-giver, holder of important knowledge, or maybe they just have some hilarious jokes they’re waiting to rattle off. If you fail to bring the cat one way, just backtrack and chose another exit (no need to reload saves). You never know who or what is important in Original Sin 2 at first glance.
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